Digital Library

cab1

 
Title:      PROBLEM-BASED EDUCATIONAL GAME BECOMES STUDENT-CENTERED LEARNING ENVIRONMENT
Author(s):      Pornpimon Rodkroh, Praweenya Suwannatthachote, Wannee Kaemkate
ISBN:      978-989-8533-18-0
Editors:      Demetrios G Sampson, J. Michael Spector, Dirk Ifenthaler and Pedro IsaĆ­as
Year:      2013
Edition:      Single
Keywords:      Problem-based educational games, game-based learning, game design, student-centered learning
Type:      Short Paper
First Page:      336
Last Page:      340
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Problem-based educational games are able to provide a fun and motivating environment for teaching and learning of certain subjects. However, most educational game models do not address the learning elements of problem-based educational games. This study aims to synthesize and to propose the important elements to facilitate the learning process and problem solving skill in game-based learning from selected education game models and a problem-based learning model. The results showed two critical components were 1) pedagogy and 2) design embedded in game-based learning and three significant characteristics of a problem-based educational game were 1) authentic problems, 2) student-centered activity, and 3) a facilitator. This paper focuses on proposing and discussing components that leverage the pedagogical aspects in designing a problem-based educational game environment. Moreover, other developers can use this pattern to facilitate to be student-centered learning environment.
   

Social Media Links

Search

Login