Digital Library

cab1

 
Title:      WALK LIKE AN EGYPTIAN: A SERIOUS, PERVASIVE MOBILE GAME FOR TOURISM
Author(s):      Fatema Mohsen Gabr, Slim Abdennadher
ISBN:      978-989-8533-36-4
Editors:      Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2015
Edition:      Single
Keywords:      Crowdsourcing, decision tree, location-based mobile games, serious games, tourism.
Type:      Short Paper
First Page:      104
Last Page:      108
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Walk like An Egyptian is a location-based, mobile native game developed for tourists. The game provides information for tourists about the touristic places, motivates nationals to visit their historical sights and increase their cultural heritage awareness enabling them to explore the past and connect with it. At the same time, the game allows to gather information and data about the visited places as a side effect of playing. The data could be in a form of annotated photos, comments and reviews. This paper also provides some quantitative and qualitative analysis of the game.
   

Social Media Links

Search

Login