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Title:      USING VIRTUAL REALITY, COMPUTER GRAPHICS AND WEB-BASED TECHNOLOGY FOR DEVELOPING KNOWLEDGE AND IMPROVING K-12 EDUCATION
Author(s):      Jorge Ferreira Franco , Irene K. Ficheman , Gilda A. Assis , Marcelo K. Zuffo , Roseli De D. Lopes , Marlene Moreno , Marlene Gonçalves Da Silva Freitas
ISBN:      978-972-8924-61-4
Editors:      Gunilla Bradley
Year:      2008
Edition:      Single
Keywords:      Knowledge improvement, intelligence, virtual environments, education, interactive media, information visualization
Type:      Full Paper
First Page:      115
Last Page:      122
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper presents an ongoing work that aims to improve k-12 education teaching and learning actions and to development individuals’ knowledge with support of the combination among Web-based 2D and 3D technology, virtual reality and interactive computer graphics techniques as well as diverse low cost learning objects related to multimedia instruments and files. The work development involves interdisciplinary collaboration among educators, students and a surround community, bringing about individuals’ knowledge empowerment for using information and communication technologies and digital resources with conscience. It has contributed for disseminating emerging technologies within an educational environment that is in a region where individuals are under socioeconomic disadvantage. The work strategy has supported individuals’ cognition, reasoning and mental models development by direct manipulating digital resources such as VRML, HTML, WAV, JPEG and MPEG files, computers, video cameras and microphones. Individuals have also learned about the importance of researching, reading, writing, communicating, creating content, and sharing knowledge with effectiveness through a lifelong learning process.
   

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