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Title:      THE VIRTUAL REALITY: INTERFACE WITH TECHNOLOGY, DIGITAL GAMES AND INDUSTRY
Author(s):      Pablo Gobira, Antônio Mozelli
ISBN:      978-989-8533-52-4
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2016
Edition:      Single
Keywords:      Virtual reality; interfaces; digital games
Type:      Short Paper
First Page:      273
Last Page:      277
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The article shows the evolution of virtual reality interfaces and technologies to the current moment and verifies what led them to an alleged decline in early 1990. Due to the development of the industry of digital games, new forms of interaction have being researched and presented to the public. It will also be shown the application of virtual reality in different contexts of digital games, in addition to reporting a brief experience of the research group in art, science and technology, Lab | Front (Laboratório de Poéticas Fronteiriças - CNPq/UEMG).
   

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