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Title:      THE RESEARCH ON ELECTRONIC COMPUTER GAMES AS A RECREATIONAL ACTIVITY IN TURKEY
Author(s):      Süleyman Munusturlar, Müge Akyildiz Munusturlar
ISBN:      978-989-8533-52-4
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2016
Edition:      Single
Keywords:      Computer games, electronic leisure habits, electronic games
Type:      Poster/Demonstration
First Page:      349
Last Page:      351
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Entertainment games provide engaging activities and it would appear that far from waning, interest in games for leisure is still growing. The availability of new consoles, platforms and technologies for the delivery of games is an important factor in this continued growth. The aim of this study is to determine characteristic and habits of computer game players in Turkey. In line with this purpose following processes were followed and reported. Study group of the research is chosen by random sampling method through online questionary techniques from 69 women and 252 men, 321 people in total. Two different data collection tools were used in gathering research data. As a result of the study, most of the computer game players choses target shooting games and sportive, action, and fantasy games follow to target shooting games as popularity and more than half of players (%56) prefer to play multiplayer games than single player games. It is reported that players spend approximately 10,1 hours playing computer game per week.
   

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