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Title:      PLAY THE GAME AND BE AWARE: INFORMATION SECURITY PROJECT WITH SCHOOLS
Author(s):      Regina Schuktomow, Margit Scholl, Peter Koppatz and Denis Edich
ISBN:      978-989-8704-20-7
Editors:      Katherine Blashki
Year:      2020
Edition:      Single
Keywords:      Information Security Awareness, Digital Simulations, Game-Based Learning (GBL), Accelerated Learning (AccL), Authentic Learning (AuL), Awareness Raising
Type:      Full
First Page:      59
Last Page:      66
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Information security in everyday school life is an area with enormous potential for expansion. Schools are gradually adopting digitization, but there is a lack of knowledge about information security among both pupils and teachers, who have not been trained in appropriate practices. Creative methods such as game-based learning, accelerated learning, and authentic learning are being used to specifically promote the crucial topic of information security and awareness among pupils. In the present study, the use and development of digital simulations in the field of information security for pupils will be examined more closely using concrete examples, providing revealing insights into the process of raising awareness.
   

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