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Title:      NIKVISION: NATURAL INTERACTION FOR KIDS
Author(s):      Javier Marco , Eva Cerezo , Sandra Baldasarri
ISBN:      978-972-8924-59-1
Editors:      Katherine Blashki
Year:      2008
Edition:      Single
Keywords:      Natural interfaces, Tangible bits, image analysis, educational videogames, virtual agents
Type:      Short Paper
First Page:      254
Last Page:      257
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper shows the development of a video game console based on the use of natural interfaces. Its use does not require any training, nor using any piece of technological hardware, and the kid plays with it the same way he plays with any of his non technological toys. An important aim has been the development of technologies that do not require sophisticated technological elements and installation nor very restricted environment conditions. Regarding kid/computer interaction, not only natural but emotional interaction is sought. This is accomplished by means of a virtual 3D character that acts as a pedagogical guide. The character speaks, recognises the kid's voice, and shows emotions in a natural way. Based on the developed video console, a collection of educational video games is being designed to research new way and possibilities of natural computer-children interaction.
   

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