Digital Library

cab1

 
Title:      IN-TIME ON-PLACE LEARNING
Author(s):      Merja Bauters, Jukka Purma, Teemu Leinonen
ISBN:      978-989-8704-02-3
Editors:      Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2014
Edition:      Single
Keywords:      Workplace learning, learning through experience, video, Pragmatism, android, semantic video
Type:      Short Paper
First Page:      256
Last Page:      260
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The aim of this short paper is to look at how mobile video recording devices could support learning related to physical practices or places and situations at work. This paper discusses particular kind of workplace learning, namely learning using short video clips that are related to physical environment and tasks preformed in situ. The paper presents challenges of supporting learning as part of work practices taking place in the workplace, because learning has different attributes during work than in formal educational contexts: e.g. it is informal, just in time and social. The theoretical framework of the design is the tradition of pragmatism. We start with the concepts of experience, change of practices / habits and reflection, claiming that living through experiences suggest changes for practices and these trigger reflective processing of the situations. We present an Android application ‘Ach So!’ for creating and annotating short videos as potential solution for informal learning for physical work practices. The paper ends in proposing future steps in the development of the application. The co-design process for the application is lean and iterative, where the design receives feedback from the project partners, skilled workers, apprentices and managers of SMEs targeted to be the main users of the application.
   

Social Media Links

Search

Login