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Title:      DESIGNING AN IOT-ENABLED GAMIFIED APP FOR EMPLOYEE ENERGY CONSERVATION AT THE WORKPLACE
Author(s):      Dimosthenis Kotsopoulos, Cleopatra Bardaki, Thanasis G. Papaioannou, Stavros Lounis and Katerina Pramatari
ISBN:      978-989-8533-75-3
Editors:      Piet Kommers and Pedro Isaías
Year:      2018
Edition:      Single
Keywords:      Gamification, Energy Conservation, Employee Motivation, Workplace, User Engagement, Incentives
Type:      Full Paper
First Page:      55
Last Page:      66
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Energy conservation in workplace environments is recognized as both important and impactful towards reducing worldwide CO2 emissions and protecting the environment. However, the focus of existing research has not primarily been on the employees’ energy consumption behavior, albeit its potential impact on workplace energy efficiency. Aiming to affect employee energy behavior change towards more conscious consumption patterns, we have identified gamification, a contemporary instrument that, when carefully utilized can lead to employee behavior change. Furthermore, we have followed a User Centered Design (UCD) approach towards designing a gamified IoT-enabled mobile app that provides energy consumption related feedback to employees at their workplace. We present the characteristics of the designed app, as well as explain the rationale behind their choice. Usability results derived from employees in 3 workplaces at 3 different EU countries indicate that through our approach we have designed a gamified solution that is very well perceived and engaging to our target audience; scoring high in both usability, as well as user experience aspects.
   

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