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Title:      COMPUTER-SUPPORTED ROLE-PLAYS FOR TEACHING CORE INTERNET CONCEPTS
Author(s):      Frank Thorsten Breuer
ISBN:      978-972-8924-48-5
Editors:      Kinshuk, Demetrios G. Sampson, J. Michael Spector and Pedro Isaías
Year:      2007
Edition:      Single
Keywords:      Collaborative Learning, Computer-Mediated Communication, Exploratory Technologies, Internet, Learning Paradigms, Student-Centred Learning
Type:      Short Paper
First Page:      289
Last Page:      294
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The near-ubiquitousness of the Internet accentuates the need for teaching core concepts of computer networks. For noncomputer science students a basis for life-long learning and the application on their everyday life is more important than neat details. The risks of being on the Internet and the consequences on the students’ informational self-determination should be taught. The technical subject matter taught is chosen with respect to this goal. Computer support allows a hands-on, experimental and self-determined approach that countervails possible disadvantages of discovery and experiential teaching. The proposed approach leads to a congruence of themes, paradigms and tools of the subject area and the forms of learning and teaching, called Cooperative Theme and Tool Competence (CoTTCoL). The approach is exemplified by the use of a novel distributed, interactive and collaborative network simulator for introducing the Internet Protocol. The author reports on experiences and future project extensions.
   

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