Title:
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AN EFFICIENT METHOD FOR DESIGNING LEARNING GAMES FOR MATHEMATICS |
Author(s):
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Vani Kalloo, Permanand Mohan, Kinshuk |
ISBN:
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978-989-8533-38-8 |
Editors:
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Katherine Blashki and Yingcai Xiao |
Year:
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2015 |
Edition:
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Single |
Keywords:
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Learning Games, Game Design, Reuse, Game Patterns, Educational Games, Instructional Design. |
Type:
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Short Paper |
First Page:
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266 |
Last Page:
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270 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Researchers have shown that games can be extremely effective learning tools; however, designing successful mathematics learning games is challenging. In this paper, we present a unique method for designing games for learning mathematics, in an effort to improve the traditional process by ensuring that there is sufficient integration of mathematics content and that it is more systematic and guided. This method for creating mathematics learning games is based on the study of several factors such as game styles, the mathematics curriculum and past research experiences in mathematics learning games. The evaluation design of the method is presented. This method is improved compared to the traditional design process because it guides the designer from a general perspective, but still gives room for being creative. |
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