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Title:      A LEARNING KNOWLEDGE FRAMEWORK FOR A FIRST GRADUATE COURSE IN PROGRAMMING
Author(s):      Jose Manuel Burgos-ortíz , Javier Galve-francés , Julio García-martín
ISBN:      978-972-8924-57-7
Editors:      Miguel Baptista Nunes, Pedro Isaías and Philip Powell
Year:      2008
Edition:      Single
Keywords:      European Space for Higher Education, Learning Design, Project-Based learning, Computer Engineering Bachelor Degree.
Type:      Short Paper
First Page:      286
Last Page:      290
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper describes a new perspective on lecturing as it is being currently understood and practiced on delivering the subject of “Introduction to Programming” during the first year of our Computer Science bachelor's degree. Our proposal intends to structure its content into three main trunks: i) the subject matter itself, ii) the learning process and iii) the content delivery channel. For the subject matter we present the relevant programming knowledge organized according to a problem catalogue and to data categories in conjunction with a standard approach to problem solving. With regard to the learning process our proposal introduces a progress through content based on traversing the cataloged problem types, on learning objectives and on knowledge types according to Bloom's Taxonomy [Bloom 56].
   

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