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Title:      SIX WAYS OF INTERACTING WITH MOBILE DEVICES IN MOBILE INQUIRY-BASED LEARNING
Author(s):      Johan Eliasson, Ola Knutsson
ISBN:      978-972-8939-66-3
Editors:      Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2012
Edition:      Single
Keywords:      Human-Computer Interaction, Conceptual Model, Mobile Learning, Field Trip
Type:      Full Paper
First Page:      67
Last Page:      74
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      We design a mobile learning activity with the aim of supporting inquiry-based learning and analyze it to understand how students interact with mobile devices. For analysis we use a model of contextual human-technology interaction, which is an expansion of an older model by Buxton (1995). Our research question is: How can student interaction in a mobile learning activity be described in the model of contextual human-technology interaction? We approach this question by analyzing an eight minute long video clip of a group of three students using mobile devices for calculating the distribution of trees in a forest area. We categorize the results in six different ways of interacting with technology according to the model. The analysis shows how the model of contextual human-technology interaction can be used for describing placement of technology in mobile learning activities when students are mobile in and between contexts relevant for their learning goals.
   

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