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Title:      IMPLEMENTING A PEDAGOGICAL GAME: AN APROACH USING MULTIAGENTS SYSTEMS
Author(s):      Mário Lúcio Mesquita Machado , Diego Gomes De Souza , Gertrudes A. Dandolini , João Artur De Souza , Ricardo Azambuja Silveira
ISBN:      972-98947-5-2
Editors:      Pedro Isaías, Piet Kommers and Maggie McPherson
Year:      2004
Edition:      1
Keywords:      Games, Informatics on Education, Multiagents Systems, Role Playing Games
Type:      Full Paper
First Page:      292
Last Page:      298
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This article describes the bases for a game implementation with pedagogical finality. In this game, the player controls a character who has to interact with the others and with the environment, in order to solve problems proposed by the game. Each character in the game will be mould like an intelligent agent with well-defined tasks, in a way that the game establishes itself in an agent society. After the proper considerations about RPG and intelligent agents, a discussion about the game modeling using agents will be done.
   

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