Digital Library

cab1

 
Title:      GAMIFICATION STUDY: REVIEW AND RETRIEVAL
Author(s):      Olga Kononova and Dmitry Prokudin
ISBN:      978-989-8533-94-4
Editors:      Pedro Isaías
Year:      2019
Edition:      Single
Keywords:      Context, Contextual Knowledge Explication, Full-Text and Multimodal Search, Gamification, Terminological Landscape
Type:      Short Paper
First Page:      140
Last Page:      144
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The digital transformations of the modern society often outstrip the processes of science transformation, forcing science to constantly improve both technologies and applied software. The phenomenon especially characterizes scientific studies in research areas such as the Digital Economy and the Smart City. In order to the urban environment becomes smarter, gamification technologies act as the motivational mechanisms, maintaining citizens’ social activity and stimulating social growth. The purpose of the paper is an identification of development trends of gamification in the context of the sociocultural urban information space. Comparative analysis results of the publications’ number, Russian scientific discourse about considered subject domains as well as its correspondence to the global trends are presented. The study has applied the synthetic method for the automated extraction and explication of contextual knowledge from an array of textual modality resources.
   

Social Media Links

Search

Login